Veramus Relationship Guide

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To form a strong relationship with Veramus, read his mind often, and use the Void frequently. The character trait gullible is a bonus. The final outcome of your relationship with Veramus will depend on which ending you achieve. You will part ways with him (you might even kill him) in Endings 1 or 3; however, you will remain allies in Endings 2 or 4.

Factors:

  • Read Veramus’s mind frequently. Once you reunite with him in the hotel on Dordasa, you need to have tried to read his mind about 7 times to start seeing snippets of thoughts. Keep reading his mind frequently to see more.
  • Read the Vandorfin coordinates in Amalek’s mind when the Shadow asks you to
  • Read the minds of your teammates on the second mission to Teballai
  • When you are being held captive in the brig, choose Veramus to help you get out
  • To get Ending 2, you must read/attempt to read Veramus’s mind frequently enough to see his thoughts by the time you reach Ludebba. When he pulls you aside to talk to you, you will get a chance to Dive Deeper into his mind. Do it
  • On Ludebba, Veramus will take Korah as hostage and demand that you search his mind for a number. To fully break through Veramus’s mind at this point, you should have used the Void more than 99 times, and read Veramus’s mind more than 40 times
  • When Veramus asks you to look up the number in his head, you must do so; you must also be able to break all the way into his mind and Dive Deeper to see the correct number

Variations within the relationship:

  • In Ending 4, if Mierol is still with you and you’ve formed a romantic relationship with her as well, then you will become a ménage à trois with her and Veramus

Crain Relationship Guide

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You cannot form a romantic relationship with Crain. However, you can become grave enemies if you read his mind often enough–you might even kill him!

Steps to killing Crain:

  • Read his mind frequently; there are certain thoughts you might see that will arouse your suspicions
  • You must realize that Amalek is in danger right after you descend the Q’s tower with Mierol. You must also Dive Deeply into Amalek’s mind to see exactly how he got hurt

 

Amalek Relationship Guide

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To form a strong relationship with Amalek, you must generally avoid reading his mind. If you want to form a romantic relationship with him, choose gullible as one of your character traits at the beginning of the game. Similarly, if you chose short-tempered instead, you will lose extra points with him throughout the story.

Relationship factors:

  • When you reunite with Amalek in Chapter 2, you must have only looked at his mind less than 6 times; then you will tell him the Prototype’s purpose
  • Do NOT Dive Deeper into his mind for the Vandorfin coordinates
  • In the scene where you choose whether to Dive Deeper into his mind: if you resist Diving Deeply, if you told him about the Prototype previously, if you have used the Void less than 30 times overall, and if your relationship with Amalek is higher than 60 points, you will tell him that you have the ability to read minds
  • After he asks you not to read his mind, obey his wishes
  • If you chose “gullible” as one of your character traits at the beginning of the game and follow the steps above, you will kiss Amalek

Life or death:

  • Amalek will live or die depending on when you realize he’s in danger. During the second mission to Teballai, after you climb down the Q’s palace with Mierol, read his mind as soon as you can. Mierol will have time to bandage his wounds. Either way they will think that he’s dead, but if you bandaged his wounds early enough, you might see him again in the Epilogue (Endings 1, 2, or 3)

Enemies:

  • Your relationship with Amalek can take a turn for the worse if you read his mind often enough. If you pull the Vandorfin coordinates from his mind and keep reading his mind in the scenes afterward, you might say something you shouldn’t, and Amalek will know you betrayed him

Korah Relationship Guide

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To form a strong relationship with Korah, you must generally avoid reading her mind.

Factors:

  • If you choose the “charming” character trait at the beginning of the game, you will win more points with her throughout, but this won’t make or break the relationship
  • Do NOT read the Vandorfin coordinates in Amalek’s mind; this will eventually subtract a large number of points from your relationship with Korah
  • Do NOT kill Crain
  • When you are being held captive in the brig, choose her as your partner to help you get out (she will only agree to be your partner if you have at least 60 points in your relationship and you have NOT killed Crain)
  • Once Korah learns your secret, she will request that you never to read her thoughts again. After that, NEVER look at her thoughts

Walkthrough: Ending 4

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Ending 4: Viva Veramus

In this ending, you choose to team up with Veramus. You keep the power of the Quantum Conscience project and forsake both the FOEs and ARCHON to run away with Veramus. To achieve this outcome, you must use the Void frequently, even if you betray your teammates by doing so.

Necessary choices:

  • Read the Vandorfin coordinates in Amalek’s mind when the Shadow asks you to
  • Read the minds of your teammates on the second mission to Teballai
  • When you are being held captive in the brig, choose Veramus to help you get out
  • When Veramus asks you to look up the number in his head, you must do so; you must also be able to break all the way into his mind and Dive Deeper to see the correct number

Variations within this ending:

  • If Mierol is still with you through the ending and you’ve formed a romantic relationship with her, then you will become a ménage à trois

Walkthrough: Ending 3

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Ending 3: Lost and Confused

This is the default ending if you do not meet the criteria of Endings 1, 2, or 4.

Variations within this ending:

  • If you use the Void rarely and form a good relationship with Korah, you will destroy the QC machine. Otherwise, you choose to keep your power
  • You will reunite with Amalek in the Epilogue if you previously saved his life and if he doesn’t suspect you of betraying him

Walkthrough: Ending 2

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Ending 2: Careful Calculation

In this ending, you destroy the Quantum Conscience project, but you choose to keep working with Veramus to aid Teballai. To achieve this outcome, you can use the Void to read people’s thoughts occasionally, but you must avoid using it to betray your teammates.

Necessary choices:

  • Do NOT read the Vandorfin coordinates in Amalek’s mind when the Shadow asks you to
  • Do NOT read the minds of your teammates on the second mission to Teballai
  • When you are being held captive in the brig, choose Veramus to help you get out
  • You must read/attempt to read Veramus’s mind frequently enough to see his thoughts by the time you reach Ludebba. When he pulls you aside to talk to you, you will get a chance to Dive Deeply into his mind. Do it
  • When Veramus asks you to look up the number in his head, you must do so; you must also be able to break all the way into his mind and Dive Deeper

Variations within this ending:

  • You may keep Mierol with you and still get this ending
  • You will reunite with Amalek in the Epilogue if you previously saved his life

Walkthrough: Ending 1

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Veramus Death

Ending 1: FOE Forever

In this ending, you remain loyal to the FOEs and destroy the Quantum Conscience project. To achieve this outcome, you must generally avoid reading minds, especially Korah’s, Crain’s, or Amalek’s.

  • Generally avoid reading people’s minds
  • Do NOT kill Crain
  • Form a strong relationship with Korah. When you are being held captive in the brig, choose her as your partner to help you get out
  • When Veramus demands that you search his mind for a number, do NOT look into his thoughts at all

Variations within this ending:

  • You may keep Mierol with you and still get this ending. However, if you do, she will kill Veramus
  • You will reunite with Amalek in the Epilogue if you previously saved his life

Mierol Deya

Mierol

 

Mierol was born on Ludebba, also known as the Planet of Quiet. Thick black clouds reign over the entire atmosphere of Ludebba, casting a dark web of shadows on the landscape underneath. Once a year on different times across the planet, the clouds part to flood the land beneath with sunlight. The plants that grow in Ludebba soak up the solar energy and store enough of it to sustain them for the rest of the year. This is known as a Sun Bath. When darkness returns, the plants and flowers glow enough to cast some light on the landscape. Because the plants of Ludebba are so good at storing solar energy, they are extremely valuable to outsiders.

When Mierol was eight years old, her home city was raided by a group of space pirates known as the Pilfyres. They came to collect the precious plants of Ludebba shortly after a Sun Bath, mercilessly killing anyone who stood in their way. One of the Pilfyres took pity on Mierol, who was just a small little girl who tried desperately to protect one of the flowers on a hillside. He carried Mierol away with the Pilfyres, taught her their ways, and eventually Mierol became a Pilfyre herself.

Mierol remained a Pilfyre into adulthood, when one of her raids brought her in contact with a group of FOEs led by Amalek Nikat. Mierol respected Amalek, even though they began as enemies. After several more encounters, she decided to join Amalek and his group of freedom fighters.

 Read a vignette about Mierol…

Read the Mierol Relationship Guide