Greetings everyone! It has been some time since I posted an update. But I’m happy to say that development for Serafina’s Saga: Awakened is still progressing strongly.
If you have been following me over the past few years, you know that I’ve hit a few creative hiccups. Finishing Crimson Spires and publishing with East Asia Soft was a gratifying achievement that I remain quite happy about. But as often happens after riding a big high, a rough downward slope followed after.
Malcolm Pierce left his role as partner of Woodsy Studio, leaving me (Jenny) as the sole writer and developer. Although this is how I originally began Woodsy Studio, returning to solo development after years of partnership has been a difficult journey. I was also in the midst of some heart-wrenching life changes that took a toll on my creativity.
Altogether, I had a year or more of very low creative output. I started and stopped projects that never got finished. But eventually, I decided to go back to my origins: the first visual novel I ever made. And since then, I have been completely remaking Serafina’s Saga. I’m writing all new scripts, drawing new art, building 3D environments, remixing old music, and composing fresh tunes. And I’m having a blast doing it. I’m also now working with an awesome voice cast to bring the characters to life, as well as some other creative colleagues (including Malcolm Pierce) who are helping me with some elements of the game.
If you haven’t seen it yet, check out the trailer for a sneak peak at how it’s all coming together:
Thanks to all of you new and old followers who have played my previous games and encourage me to keep creating. I appreciate your patience as I work on this new journey for you, and I hope you will love it when it’s complete!
I cannot provide a solid release date as of yet, but my aim is to release in early 2024. So stay tuned!