Echoes of the Fey: The Last Sacrament Release Moved to July 10

Greetings Woodsy Studio fans. I come to you today with both bad and good news. First, the bad news. For the last few months, we’ve been fully committed to making our June 26 release date for Echoes of the Fey: The Last Sacrament, but events out of our control have forced us to modify our plans. We’re just as excited to get the game out there for everyone to play, so this was not an easy decision. However, you won’t have to wait much longer for the continuation of Sofya and Heremon’s story. We’re only pushing the game back two weeks, so our new release date for Steam is July 10, 2018. Believe us, this one is sticking.

The good news is that this delay will give us the time to make the initial release of The Last Sacrament even better. We’re not just going to spend the two extra weeks polishing the game, but also implementing a few features that we weren’t sure would be able to make the release window.

The first of these extra features is going to be a replayable, semi-random RiftRealms game. Throughout the story of The Last Sacrament, Sofya plays a light RPG mini-game with a number of characters. Her character in this mini-game is persistent and you can buy upgrades between games. However, all of these RiftRealms games are one shot adventures, with no way to revisit them or play whenever you feel like it. This theoretically limits how many upgrades you can purchase for your character, especially if you have bad luck. We always hoped to be able to add a replayable RiftRealms game (even if it came in a later content patch), and this delay will ensure we have the time to flesh it out and properly test it for release.

Hopefully over the next couple weeks, we’ll be able to announce one or two more features we’ll be adding for release. Please follow us at www.twitter.com/WoodsyStudio for updates

Echoes of the Fey: The Fox’s Trail Release July 12!

Hey everyone! We’re happy to finally confirm that we’re releasing Echoes of the Fey: The Fox’s Trail for the PC on July 12, 2016. Up until now, we’ve stuck to the cagey “Summer 2016” because we weren’t done with the game and we didn’t know just how many bugs we’d have to squash as we wrap up our development cycle. But now that we’re deep in the QA phase, we can nail down our release.

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Initially, Echoes of the Fey will be available through our itch.io page at woodsy-studio.itch.io.  We’re still waiting on Steam Greenlight, so if you haven’t voted there yet, please head on over and give us a thumbs up! Once we’re out on Steam, any itch.io purchasers will receive a Steam key so there’s no reason to wait.

Leading up to the release, I’ll be publishing a short story, Echoes of the Fey: The Prophet’s Arm, in chunks on this blog. The Prophet’s Arm takes place before The Fox’s Trail and details Sofya’s first meeting with one of the side characters in the game. So be on the lookout for those posts, as well as additional information about our release as it is finalized!