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Echoes of the Fey: The Last Sacrament OUT NOW!

Hey folks! It has been a long time coming, but we’re happy to announce that Echoes of the Fey: The Last Sacrament is out now on Steam and itch.io! Join Sofya as she is recruited to protect the Emperor’s daughter, Katerina Lapidus, in Vodotsk…all while she’s being blackmailed into investigating the mysterious Krovakyn Church by one of Katerina’s political rivals.

The Last Sacrament is our longest and most ambitious game to date. We have worked hard to give you all a game with lots of drama, romance, and high quality storytelling. Thanks to the power of the UE4 engine, we’ve added 3D camera views and other cinematic effects to the traditional visual novel elements. You can also play the mini-game, RiftRealms, to get new insights on the world and its characters. We sincerely hope you enjoy this game, and we look forward to hearing your thoughts!

itch.io

 

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The Last Sacrament Releases July 10

The road to release Echoes of the Fey: The Last Sacrament has been a long and winding one, but at last the end is in sight. We’re almost ready to give you a story packed with more romance, mystery, and action than anything we’ve released yet. We release for PC on July 10, 2018!

Add it to your Steam wishlist

At Woodsy Studio, we’re tired of seeing most games (even AAA titles) treat story and writing as an afterthought. Our primary goal is to deliver a good story with rich, complex characters in a world you can fully immerse yourself. With Echoes of the Fey: The Last Sacrament, we’ve taken what players enjoyed about Echoes the Fey: The Fox’s Trail and developed it even further.

More Mystery

In The Last Sacrament, you actually have TWO mysteries to solve. A desperate politician named Nikolai Melinkov blackmails Sofya into a dangerous job: stealing the Sacrament of Tears from the Krovakyn Church. But in the meantime, Sofya’s childhood love, Katerina Lapidus, needs her protection from a dangerous assassin. Can you steal the Sacrament and hunt down Katerina’s enemy in time to prevent disaster?

 

More Romance

Despite her hardships, Sofya gets many chances to find love amidst her adventures. This episode offers the first opportunity to romance Sofya’s partner, Heremon ir-Caldy. She can also forge a romantic bond with Nikolai, Katerina, or Arkady as she tries to escape the dangers of her predicament.

 

 

More Action

Large segments of The Last Sacrament will play as a point and click adventure game with dialogue in the traditional style of a visual novel. But unlike our previous games, The Last Sacrament also features an in-world tabletop RPG called RiftRealms. Inspired by story-focused pen and paper games, Sofya will play RiftRealms games with various supporting characters as dungeon master. Players will both build a character in RiftRealms to fight increasingly more powerful foes, and learn about the key players in Sofya’s life through how they choose to tell a RiftRealms story.

While the characters of Echoes of the Fey play RiftRealms with Sofya, they reveal their own prejudices and beliefs through their strategies. They serve as “dungeon masters” who try to create a gaming experience for Sofya (and thus the player) that is both entertaining and challenging. Kind and compassionate characters like Heremon might slip up by making the game too easy, while ruthless characters like Arkady transform the game into a harrowing experience.

To get a reminder on the day it releases, go to Steam now and add us to your wishlist! Doing this also helps out indie developers like us by informing the Steam store algorithms that there is real community interest in the game. We can’t wait to share the final result with you!

Add it to your Steam wishlist

Echoes of the Fey: The Fox’s Trail Out NOW On Steam

The day is here, friends! You can now get Echoes of the Fey: The Fox’s Trail on everyone’s favorite PC gaming platform, the launcher we all know and love, Steam.

We’ve got achievements! We’ve got trading cards! At some point in the near future, we’ll have a demo and soundtrack DLC! Go check it out!

Echoes of the Fey – The Prophet’s Arm (Part 3)

This is part 3 of a multi-part short story detailing one of Sofya Rykov’s cases prior to The Fox’s Trail. Part 1 can be found here and part 2 is here.

Echoes of the Fey: The Fox’s Trail is out now and available at woodsy-studio.itch.io!

“This is one of the worst ideas you’ve ever had,” Heremon muttered as he knelt down below a window near the service entrance to the Melinkov keep. “I can’t believe that you convinced me to go along with it.”

“Come on,” Sofya replied. She was crouched beside him, her hand on the windowsill. “I saw the looks you were giving that woman. You are more excited about this than I am.”

“She was quite rude, but that doesn’t justify theft.”

“The AFC stole the Arm from the ir-Dyeun. The Empire stole it from the AFC. And then the Melinkovs stole it form the Empire. We’re well beyond justified at this point.”

Heremon frowned. “I don’t think that’s how it works.” Ever since Sofya had suggested breaking into Melinkremlin to take the arm, Heremon had voiced his concerns. But she knew the truth. Heremon was beside her for a reason. He wanted to take the Arm from the Melinkovs as much as she did.

The plan to retrieve the Prophet’s Arm was relatively simple. Because the Melinkremlin keep was built after the Fey reactors, the entire structure was dependent on Fey-powered electric lights. There were no fireplaces, no torches, and surprisingly few windows. At night, the only thing that could illuminate the corridors were the neon lights that lined the walls.

Very few would-be burglars would be able to take advantage of this particular design feature. Disabling Fey power to the building would require destroying or disabling multiple transformers across Volgrad, some of which were as heavily guarded as the keep itself. Sofya, however, had an advantage.

“Any luck?” Heremon asked.

“There’s a pipe in the wall a few feet from here,” Sofya replied. She pulled her hand down from the windowsill and began to creep towards where she felt the Fey energy pulsing through the wall. All magic—even magic pulled from a rift to power gaudy lights in a human castle—left a signature that Sofya could sense if she concentrated. And sensing it wasn’t the only thing she could do.

“And you’re sure this is going to work?” Heremon asked. “Do you know what happens to most humans when they break a Fey energy pipe?”

Read More

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Echoes of the Fey – Episode 1: The Fox’s Trail

Get game on Steam

Coming to PS4 July 11

For the first time in almost thirty years, the land of Oraz is at peace. For three decades, the Humans and Leshin of Oraz waged a brutal war over the right of Humans to power their cities and machines with magic. But the Leshin people have overthrown their theocratic leaders who pushed to extend the war and ushered in a new era of reconciliation and reconstruction.

This peace, however, is fragile and strained under the shared history of the two peoples. This is true nowhere more than the city of Vodotsk, a historically Human city that was occupied and ruled by the Leshin for years. Old grudges among the Humans have re-emerged. Leshin who lived there for years as rulers must decide whether to return beyond the Great Forest or stay as second-class citizens. And the wounds of the war threaten to re-open whenever the two peoples come into contact.

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Echoes of the Fey is a series of detective stories set in the high fantasy world of Oraz starring Sofya Rykov, a Human private investigator with a dangerous secret: following a near-death experience in the war, she spontaneously developed the ability to use magic. She is joined by her Leshin partner, Heremon ir-Caldy, a doctor fascinated by Sofya’s magic but fearful it will soon come at the cost of her life. Together, Sofya and Heremon navigate the mysteries and tensions of Vodotsk, the city they intend to make both their hiding place and their home.

Get Echoes of the Fey on itch.io


gameplay“The Fox’s Trail” is an English-language visual novel with multiple story variations. Will you uncover the truth behind the mystery on your own? And once you do, what will you do with that information? Your investigation will change the future of the city and its people. Over 100 individual choice points exist throughout “The Fox’s Trail.” Some will improve your relationship with the characters. Others will provide you critical information. And some will change the fate of the people you will come to know. Explore Vodotsk in side-scrolling segments and assist other characters in minor side-quests to uncover more about the history and lore of the realm.

You can find a full, detailed walk-through in the Steam community (may contain spoilers!)

Credits

Written by Malcolm Pierce and Jenny Gibbons
Art by Jenny Gibbons and Wendy Gram
Music by Jenny Gibbons
Programming by Jenny Gibbons with use of VN Edge Engine by ThinkBoxly
Sound design by Jenny Gibbons
Sound effects by: Drew Becker, Adobe Audition Library, Free SFX

“The Fox’s Trail” also features voice acting–fully performed critical scenes and expression lines throughout–by the following awesome voice actors:

SOFYA RYKOV – Amber Leigh

HEREMON IR-CALDY – David Dixon

ARKADY VANZIN – CJ Aulenbach

EDUARD GALKIN – Dillon Taylor

EMILIA OSBORN – Michelle Michaels

LUKA TETERIV – J.P. Daman

TIATHA IR-ADECH – Kristyn Mass

ANYA SAITOV – Helen Edgeworth

VIOLA ARISTOV – Olivia Steele

SIMION IR-SHEAF – Jacob Anderson

PRISONER: Isaac Lawson


Press Kit

Echoes of the Fey: The Fox’s Trail Release July 12!

Hey everyone! We’re happy to finally confirm that we’re releasing Echoes of the Fey: The Fox’s Trail for the PC on July 12, 2016. Up until now, we’ve stuck to the cagey “Summer 2016” because we weren’t done with the game and we didn’t know just how many bugs we’d have to squash as we wrap up our development cycle. But now that we’re deep in the QA phase, we can nail down our release.

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Initially, Echoes of the Fey will be available through our itch.io page at woodsy-studio.itch.io.  We’re still waiting on Steam Greenlight, so if you haven’t voted there yet, please head on over and give us a thumbs up! Once we’re out on Steam, any itch.io purchasers will receive a Steam key so there’s no reason to wait.

Leading up to the release, I’ll be publishing a short story, Echoes of the Fey: The Prophet’s Arm, in chunks on this blog. The Prophet’s Arm takes place before The Fox’s Trail and details Sofya’s first meeting with one of the side characters in the game. So be on the lookout for those posts, as well as additional information about our release as it is finalized!

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Announcing the World of Echoes of the Fey

Hey everyone, I suppose an introduction is in order. This is Malcolm Pierce, aka Redbird Menace. I helped out with Duma/debate dialog in Woodsy Studio’s last game, Serafina’s Crown, and I’m here to write about my involvement in the upcoming Echoes of the Fey, an ambitious multi-part visual novel series. This isn’t a new partnership by any means–I did court/debate dialog on Serafina’s Crown and she did music/art on The Closer: Game of the Year Edition–but this is the first time we’re going to fully invest on the same project.

Echoes of the Fey takes place in the realm of Oraz, a land split between Humans in the east and Leshin (the politically correct term for Elves in Oraz) in the west, with a great forest separating them. Leshin do not age and can use powerful sorcery called Fey Magic. Humans aren’t so lucky, though they eventually learned to build large machines—Fey Reactors—to harvest the magical energy used by the Leshin.

leshinThe activation of the Fey Reactors sparked a Leshin invasion of the East. Stronger, faster, and capable of magic, the Leshin thought the war would be over quickly. It wasn’t. Humans fought them tooth-and-nail with superior numbers and dragged the conflict out over thirty years. Eventually, Leshin sentiment turned against the war. The people overthrew their religious government and came to terms with the Humans. They restored the original borders and began a new, unstable era of peace. That’s where our story begins.

I know this sounds like a typical Lord of the Rings derivative, something I’ve been hesitant to write for long time. But it’s not. Echoes of the Fey is high fantasy with a twist: it’s not really high fantasy. It is a detective series, inspired as much by Raymond Chandler as J.R.R. Tolkien. The main character is not a king or a prince, and her goal is not a throne or the salvation of her people. She is a private investigator, and all she wants is enough gold to pay her rent and keep her in whiskey for the foreseeable future.

Sofya

Sofya Rykov

Sofya Rykov is a veteran of the Great War and a victim of its final weeks. The daughter of a wealthy noblewoman, she had secured a cushy position guarding a Fey Reactor deep in Human territory. In the last days of the war, the Leshin launched a desperate attack on the reactor and detonated it, killing thousands. Well within the blast radius, Sofya should have died that day. But she barely survived, and in the wake of the disaster found herself with unstable magic powers that no Human before her has ever possessed.

Frightened of what Humans or Leshin might do to her if they discovered her powers, Sofya withdrew from society and now ekes out a living as a mercenary, investigator, and (occasionally) con-woman. She is assisted by her friend and doctor, a Leshin by the name of Heremon ir-Caldy.

Overworld character sprites.

Overworld character sprites.

Each chapter of Echoes of the Fey will start with a client, a mystery, and an angle that will force Sofya to explore her own magical abilities as well as the evolving relationship between humans and Leshin.

While the realm is nominally at peace, the truth is that new wars are brewing. During the conflict, Humans united under the banner of the powerful House Lapidus, which now asserts a claim to an empire that spans from the Leshin border to the eastern coasts of Oraz. Imperial troops spread across the land attempt to maintain Lapidus rule against other ambitious families and county governments. 

Meanwhile, on the other side of the border, the new Leshin leaders—The Alliance of Free Cities—struggle to unite a people previously only united by their religion. New extremist factions have emerged in the wake of the old clerics disbanding.

Echoes of the Fey is centered on the Human border city of Vodotsk, a scarred city that had been occupied by Leshin forces for decades prior to the peace accord. Humans and Leshin, just months separated from a brutal war, struggle to co-exist peacefully. The ruling houses of the region are defunct and control of the city shifts between an interim county government and newly-arrived Imperial officers and sympathizers who seek to add the lands to the Lapidus tracts.

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The first full episode, The Fox’s Trail, involves a missing Leshin veteran and the youngest son of a wealthy Human house, Eduard Galkin. The Fox’s Trail will be a choice-driven visual novel with multiple endings and character side quests scattered throughout Vodotsk. In preparation, I (hopefully) will be releasing a free short story/novella The Prophet’s Arm, detailing an early case involving a key side character in The Fox’s Trail.

Hopefully all of this is coming in May 2016, but we know how things get delayed so I’m not ready to put a full release date out there for either the VN or the novella. We work fast and a good amount of the game is already finished but, you know, shit happens. As development continues, I’ll drop by the Woodsy Studio blog for story updates and character profiles. So stay tuned!